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DEV NOTES

Development notes

Implementation detail from inside the codebase, for readers who want the constraint behind a behavior rather than just the workaround. Each note starts with the failure you would see, then the reason it happens.

2 notes
Jun 30, 2026 latest
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DEV NOTES

2 entries
DEV NOTES Jun 30, 2026

How PrintStash avoids running out of RAM on large meshes

A technical look at triangle estimates, cgroup-aware memory budgets, render concurrency, chunked rasterization, and safe preview skipping.

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DEV NOTES Jun 27, 2026

Read PrusaSlicer binary G-code with the stdlib

How PrintStash reads metadata and thumbnails from PrusaSlicer .bgcode files without decoding the heatshrink-compressed toolpath.

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